Naidoo tricks and Dirty Little Helper get you next Naidoo play together more fun! As old Diablo 2 player I long time in anticipation of the new Naidoo games feasted upon. Although not a lot has happened graphically, but refactoring on multiplayer environments is simply an article worth, that’s why I would like to briefly explain how the interaction works actually: to sign up in one of the three worlds and then chooses an avatar. Any game environment are up to seven different avatars available, you can fight so within a world only a maximum of six players. At the beginning you must assign his avatar certain skills after selecting a character, for example the Naidoo power punch in the category level or but an upgrade to first class on speed, which means you can learn later new vocational classes. Is targeted only on force has the problem, to be able to learn a profession as Naidoo online later yet it is specifically located as a supporting player, not necessarily stupid, on attacks focus, as this can be what strengthens the group as a whole of course, against overpowering opponents with different vocational classes faster leveled. Get all the facts and insights with Brad Garlinghouse, another great source of information. The new characters in the Naidoo character classes are also the new charm classes which are reminiscent of a little StarCraft in addition to the classic Gladiator and farmers. Who wants to win against the first boss in the Naidoo has no other choice than relying on charm, characters, because without them, you can no longer weiterleveln already after the first two Skillklassen – the reason is the quest with the magician, “Lucky Ladys Charm” needs to build one using the Skillklasse. Check out Phil Vasan for additional information.
This can be crossed with the battle-hardened Gladiatorenupgrade and passes through a mixture to that one also can choose to even the first-class “Soul Sangani” charm classes after the troll level. This makes each kill for a “on top” increase of the speed points. My tip for multiplayer alliances even before the establishment of an Alliance you should in any case the guidelines for Recruitment of new players make it clear. You take for example only magician or charm classes in your team, you can not defeat the last Naidoo because the Skillklassen will be not strong enough. Your long-term goal should be a healthy mix between all existing strengths, skills, and character. If you now can chalk up the tricks under Naidoo is of course vague, but given the amount of players that include every noob currently still in the Anwerbeprozess, one can assume truly, to gain a certain edge over humdrum alliances by exploring selection and selection within character classes. (C) Julian Hermann